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Playtesting

Playtesting analysis

  • What insights did you gain from this exercise?
    • VR is more confusing for other people who don’t use headsets often than I expected, even just putting it on & scrolling there is overwhelming.
  • How did this shape your understanding of the project?
    • The project probably needs a passive experience for other viewers not wearing the headset/pillow
  • What was surprising?
    • Right off the bat, I hadn’t considered the sizing of the neck pillow—Stefanie had it way looser than when I was wearing it
  • What did you expect?
    • I expected people to be a little taken aback by the seriousness of it & to enjoy(?) learning about something very real
  • How was this experience overall?
    • Super helpful to put the wearable on people & see their reactions!

Stefanie

Stefanie landscape

  • Buttons should be more visually differentiated
  • “I wish it choked me!”
  • “It kept giving me anxiety I was going to die of air pollution”
  • Make the collar smaller with more velcro
  • Add haze/immersive environment
  • “I like the VR but it could have the same effect on the computer”
    • Nvm, it’s more claustrophobic in VR
  • Inflation doesn’t need to be automatic, it was fine with my
  • Was not expecting the anxiety, even with the collar not fitting well

Stefanie vertical

Carol

  • I liked the website design, liked the colors, vibe is there
    • Very polished, put togehter
  • Like the motor noise
  • Vocab being orange is confusing
  • Coal graph is hard to read, make it bigger
  • Looking back and forth with the left layout
  • The buttons should be bigger & centered, the orange doesn’t stand out. Make it more pressable, press to move on, shouldn’t be skippable
  • Did VR add to the experience? Passthrough sucks, want a haze, didn’t feel immersive
  • Pillow did add to the experience! Sensitive to touch, constant reminder
    • Deflation was harder to notice
  • Story: could tell research was well-done, liked the map, connection to NYC, wants more connection to NYC

My hands

Julie

  • It was immersive, interesting experience
  • Well thought-out project
  • VR helped

Zhou

  • Disappointed that it’s a VR device and this isn’t very immersive
  • Story: gesture for scrolling is tiring
  • Inflation: offer some information on how the project works